![]() ![]() It's far from being a realistic representation of how a squad might do an about-face, where each soldier turns on the spot so that the squad's rear rank becomes its first rank. The program first sends all the soldiers inwards, towards the unit centre, before they all emerge again into the new formation. I refer to the kind of lock-up that can mainifest itself when you tell a unit to do an about-face in a confined space, such as a city street. What is certain, however, is that the "swirling" problem is worse. I would hardly describe that as thorough testing, though, so I can't be certain. Although I have only fought eleven huge-scale battles, two of my assaults ended in defeat when the timer expired. JOYA writes:So battles last longer with larger settings, right? That has been my experience since moving from Large Scale to Huge Scale. ![]()
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